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Old Sep 26, 2007, 06:22 AM // 06:22   #1
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Default Don't link PvE skills to Polymock, please

I don't want to be forced to play this minigame to get PvE skills. There needs to be another way to get the summon skills. This minigame is slow, boring, and repetitive. Leave it completely optional for the people who actually like it, and keep it away from the people who don't (like me).

I don't have a problem with any other PvE skill quest in EotN, but I always dread having to play polymock for get the skills it offers. I'm sure lots of people feel the exact same way. The gold piece drop rate sucks, and the pieces are character-based not account-based anyways (which also sucks).
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Old Sep 26, 2007, 06:30 AM // 06:30   #2
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So you don't have any issue with having to do the Norn Fighting Tournament to get skills? I ask, because it seems that people don't like pve skills linked to Polymock simply because they aren't good at Polymock. But if that's the case, you should be asking for pve skills to not be linked to mini-games period. In that regard, you should ask that they shouldn't be linked to quests while you're at it, since the mini games are simply quests. And if you ask that, then how would you propose we get the pve skills?
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Old Sep 26, 2007, 06:35 AM // 06:35   #3
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Well, to be honest, I don't like that PvE skills are linked to minigames at all. Minigames should be optional fun. There need to be other ways to get the PvE skills. Honestly, I don't mind that you get the skills as rewards for this stuff, but I wish there were other means to acquire them for those who don't want to do this random stuff.

I'm not good at polymock because 1) the game isn't what I want to play, so I couldn't care less about it, and 2) I am not spending money on the rarely-dropped gold pieces to have an automatic advantage. I think I'll just skip acquiring the summon skills on most of my characters, and I'm someone who likes to complete everything on everyone. Thanks, Anet.

Last edited by TideSwayer; Sep 26, 2007 at 06:50 AM // 06:50..
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Old Sep 26, 2007, 06:52 AM // 06:52   #4
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In all fairness, the mini-games are optional. Whether they are fun is subject to the individual. The skills are optional too, and are merely rewards for those who successfully complete the mini-game. Every single PvE skill is linked to quests. As I said before the mini-games are set up in quest format as well. Again, what other means would you suggest to get these skills?
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Old Sep 26, 2007, 06:55 AM // 06:55   #5
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Default Don't link PvE skills to The Norn Fighting Tournament, please

I don't want to be forced to play this minigame to get PvE skills. There needs to be another way to get the shout skills. This minigame is slow, boring, and repetitive. Leave it completely optional for the people who actually like it, and keep it away from the people who don't (like me).

I don't have a problem with any other PvE skill quest in EotN, but I always dread having to play the norn fighting tournament for get the skills it offers. I'm sure lots of people feel the exact same way. The gold drop rate sucks, so I can't afford new skills for the gimmick builds, and the skills are character-based not account-based anyways (which also sucks)

(See what I did there?)
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Old Sep 26, 2007, 07:53 AM // 07:53   #6
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Leave them be as they are
Your not forced to do anything as you don't need the skills given for any quest/mission

Ever think people on guru will learn the difference between "want" and "need"?
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Old Sep 26, 2007, 08:27 AM // 08:27   #7
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Quote:
Originally Posted by TideSwayer
I'm not good at polymock because 1) the game isn't what I want to play, so I couldn't care less about it, and 2) I am not spending money on the rarely-dropped gold pieces to have an automatic advantage. I think I'll just skip acquiring the summon skills on most of my characters, and I'm someone who likes to complete everything on everyone. Thanks, Anet.
It takes about 2 minutes to beat any given opponent with the basic polymock set. Not very hard.

If you want to get all the skills, you have to play through all aspects of the game. It's like saying "I want vanquisher title but I don't feel like killing everything in every zone"
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Old Sep 26, 2007, 12:31 PM // 12:31   #8
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Quote:
Originally Posted by trobinson97
In all fairness, the mini-games are optional. Whether they are fun is subject to the individual. The skills are optional too, and are merely rewards for those who successfully complete the mini-game. Every single PvE skill is linked to quests. As I said before the mini-games are set up in quest format as well. Again, what other means would you suggest to get these skills?
Yes, mini-games are "optional."
Dungeons are "optional."
Getting most all of the heros is "optional."
Buying new armor is "optional."
Getting new armor from collectors is "optional."
Grinding for norn functionality is "optional."
Grinding for asuran functionality is "optional."
Grinding for vanguard functionality is "optional."
Grinding for dwarven functionality is "optional."

Hey, would you look at that! Pretty much the entirety of the game is "optional." So, lets quit using the argument that because something is "optional" it wouldn't stand to benefit from some changes, shall we?
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Old Sep 26, 2007, 01:26 PM // 13:26   #9
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optional is optional
You either do it and get the reward or you don't do it and get nothing

I really don't see a problem (and for the record i can't do polymock either but I don't see why we should have free stuff that people who practice polymock have worked for)
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Old Sep 26, 2007, 02:05 PM // 14:05   #10
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Quote:
Originally Posted by Clone
Yes, mini-games are "optional."
Dungeons are "optional."
Getting most all of the heros is "optional."
Buying new armor is "optional."
Getting new armor from collectors is "optional."
Grinding for norn functionality is "optional."
Grinding for asuran functionality is "optional."
Grinding for vanguard functionality is "optional."
Grinding for dwarven functionality is "optional."

Hey, would you look at that! Pretty much the entirety of the game is "optional." So, lets quit using the argument that because something is "optional" it wouldn't stand to benefit from some changes, shall we?

Yeah I don't like it when people use arguments (even those are relevant to the discussion and brought up by the OP) that I can't oppose either. Your post does not help_at_all. Don't use this argument because it applies to a lot of things in the game? Wow. Give me a reason to not use it. I still haven't seen anything remotely answering my question either. What would you propose as an alternative method to get these skills? You talk about changes but don't propose any, all it does is equate to you whining because you suck at something.


Oh yeah, Polymock is optional. If you want the skills, you'll do it. If you can bear to go on without em', you won't.
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Old Sep 26, 2007, 02:41 PM // 14:41   #11
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every minigame should be kilroys punchout extravaganza.

fun as hell.
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Old Sep 26, 2007, 07:02 PM // 19:02   #12
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Well if the minigames didn't have rewards hardly anyone would be interested. So what kind of rewards would entice player interaction? Ah let me guess....Skills and gold.

Polymock might not be fun for OP but if TideSwayer wants those skills then he'll have to figure out how to beat it. The choice is really that simple.

People bitch and moan about things in the game but never realize that some things are not always going to appeal to you as fun. A good game can have its perceived negatives along with the shinning positives.
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Old Sep 26, 2007, 11:54 PM // 23:54   #13
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You have to make the boxing to get some dwarven.
You have to make the Norn tournament to get some Norn.

Sorry, but it's how it is. Make minigames to get all skills. You'll have to live with it, or without the skills.
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Old Sep 27, 2007, 01:32 AM // 01:32   #14
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I just wish there was an alternate way to get those skills. Maybe a quest with the same skill reward in the end, or an endgame trader you can give some faction for the skills, similar to the Luxons and Kurzicks in Cantha?

Kilroy's Punch-Out is fun for awhile, and the tourney's tolerable until I finish collecting my heroes/journal/items/quest rewards, but I really dislike Polymock. I want those skills, dammit, but not if it means playing any more of that weak little mini-game.

But that's just me. I don't find Polymock to be the slightest bit fun.
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Old Sep 27, 2007, 02:36 AM // 02:36   #15
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I have to admit I hate all the solo stuff thats creeping in to GW - I play an online multiplayer game to play with other people and co-operate in doing tasks not to play bits by myself - might as well stick to an offline game with more depth if going to do that.
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Old Sep 27, 2007, 02:46 AM // 02:46   #16
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/signed. There should be an alternative way.

At the very least, the respective "Hero Skill Trainer" should teach you those pve skills (the same way Sunspear's Hero Skill Trainers can teach you Sunspear skills).
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Old Sep 27, 2007, 04:32 AM // 04:32   #17
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Quote:
Originally Posted by darkknightkain
/signed. There should be an alternative way.

At the very least, the respective "Hero Skill Trainer" should teach you those pve skills (the same way Sunspear's Hero Skill Trainers can teach you Sunspear skills).
Thank you. It took 16 replies but finally someone comes up with an alternative method instead of simply whining. It's an interesting idea too, if it were implemented I'd have no issues.

But atm...

/notsigned.

I don't like Polymock and am not good at it at all. I finally won the first match yesterday. But since I am fine with getting the skills from the mini-game quests I am good at, I accept that I will just have to get better at Polymock if I want the skills those quests offer.
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Old Sep 27, 2007, 04:34 AM // 04:34   #18
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/not signed

Polymock is not hard by any stretch of the imagination, unless you have trouble with simple timing, in which case you should re-consider your choice of game. Lagg is not s sufficient reason, as it is most commonly caused by low par computers or a bad ISP connection, and so is out of Arena Net's control.

If you find yourself unable to defeat an opponent, GuildWiki has some useful tips for each opponent, found here.

Besides, the Summon spells are actually rather useless unless you have max Asura title (or Signet of Illusions).
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Old Sep 27, 2007, 10:19 AM // 10:19   #19
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Quote:
Originally Posted by TideSwayer
I don't want to be forced to play this minigame to get PvE skills. There needs to be another way to get the summon skills. This minigame is slow, boring, and repetitive. Leave it completely optional for the people who actually like it, and keep it away from the people who don't (like me).

I don't have a problem with any other PvE skill quest in EotN, but I always dread having to play polymock for get the skills it offers. I'm sure lots of people feel the exact same way. The gold piece drop rate sucks, and the pieces are character-based not account-based anyways (which also sucks).
I happen to agree with not liking polymock and wanting those pve only skills. How ever... their not critcal to anything. You wont loose anything by not havint them.

If they were critical i might have agreed 100%.
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Old Sep 27, 2007, 11:23 AM // 11:23   #20
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My ping is usually in the 300-500 ms range, which is noticeable but doesn't affect my gameplay that much. However, every time I enter a polymock arena, the ping instantly jumps beyond 1k. I managed to beat the first opponent on the first try, the second opponent on the second try, and then I just left it at that. Although I'm somewhat of a perfectionist and grudgingly beat the dwarven and norn minigames (actually I despise the alemoot one even more than polymock but that was only a one time effort) to get the darned skills, I just cannot force myself into doing another round of polymock no matter what the prize because I find the game so mind-bogglingly stupid that I get a strong urge to strangle somebody. With my ping there isn't any possibility whatsoever to react to what the opponent is doing.

I'm not whining, only saying that I find one part of the gameplay aggravating beyond any reasonable expectation. I can live just fine without the summons anyway.
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